PREVIEW: This an an example of the program you'll be building today!

Notice that all the numbers are blue and the text is green. Today, we'll be learning about different data types.

  • Click Run to see the example.
  • Press Enter on your keyboard to see the sprite flip.
  • Click Submit and Next .

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("concert") sprite = codesters.Sprite("person1") sprite.set_speed(3) sprite.move_down(100) sprite.flip_up_down() sprite.move_left(200) sprite.move_right(150) stage.wait(1) sprite.flip_up_down() sprite.wait(2) sprite.turn_right(360) sprite.wait(2) sprite.flip_right_left() stage.wait(.3) sprite.flip_right_left() stage.wait(.3) sprite.flip_right_left() stage.wait(.3) sprite.move_back(100) sprite.flip_up_down() sprite.move_forward(100) sprite.flip_up_down() sprite.move_up(50) stage.wait(.1) sprite.move_down(50) stage.wait(.3) sprite.move_up(50) stage.wait(.1) sprite.move_down(50) stage.wait(.3) sprite.move_up(50) stage.wait(.1) sprite.move_down(50) sprite.wait(2) sprite.turn_right(360) sprite.wait(2) def enter_key(): sprite.turn_right(360) # add other actions... stage.event_key("enter", enter_key)
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)